ggj2020

My game project for Global Game Jam 2020!
git clone git://git.hellocld.com/ggj2020
Log | Files | Refs

DateCommit messageAuthorFiles+-
2020-02-02 19:32Player lighting fixesChristopher Ray Langford2+8-5
2020-02-02 19:25Added a REALLY dumb sky texture (suzanne ftw)Christopher Ray Langford8+106-53
2020-02-02 19:02More materials, lamp buzz, some new csg modelsChristopher Ray Langford16+111-5
2020-02-02 18:06Made a spoopy sceneChristopher Ray Langford18+282-16
2020-02-02 16:21Starting work with CSGs and level prototypingChristopher Ray Langford12+154-8
2020-02-01 22:20Converted test cube into it's own scene. Added/tested Win exportsChristopher Ray Langford3+80-27
2020-02-01 20:13Set Spatial.tscn as main scene for buildsChristopher Ray Langford1+1-0
2020-02-01 20:10Added build target stuff and gitignore to ignore buildsChristopher Ray Langford2+26-0
2020-02-01 19:58_get_velocity() now cubes the multiplierChristopher Ray Langford1+1-1
2020-02-01 19:36Fixed directional throwing stuffChristopher Ray Langford3+17-18
2020-02-01 19:02Throwing worksChristopher Ray Langford5+50-14
2020-02-01 17:30Physics is working on grabbables againChristopher Ray Langford2+4-16
2020-02-01 17:25Can grab objects, but physics not yet reenablingChristopher Ray Langford6+185-37
2020-02-01 04:06Fixed controller drift. Started messing with "grabbing"Christopher Ray Langford3+32-27
2020-02-01 03:25Movement of player in simple scene worksChristopher Ray Langford4+111-0
2020-01-31 19:32Init commitChristopher Ray Langford56+1449-0